This code will cause the game to cycle through the available enemy parties in sequential order, i.e. on the first encounter, you'll get the digit 1 encounter for the area, on the second, 2, and on the third, 3, and so on. When you've exhausted the available enounters for the area, the process starts over again at zero. Note that to save space, you start at one when the game loads, but the 0 digit has a valid encounter as well. It will be the last one you see in the area. Also note that when you move to a new area, it will either keep going from where you left off, or it will start over at zero, depending on how many possible encounters there are in the new area.
Cycle Through Encounters (Freeze)
Press Start + Up to Freeze (Default)
Press Start + Down to Unfreeze
1C9B8328 2055E79A
1C9B832C 9834B00B
1C9B8330 9438B00A
1C9B8334 1498D7C6
1C9B8338 1493FFBF
1C9B833C 1459D79F
1C9B8340 B9D42BBD
1C9B8344 15F6E79D
1C9B8348 B834B00B
1CA3E528 0C53E7A5
1CA3E52C 99D32BC1
0C2024C4 1456B004
3C9B8025 1456E7A5
0C2024C4 1456B054
3C9B8025 1456E7A6
Just so we're clear, the code starts out frozen by default. It serves the same function as the other code, but you can press the indicated buttons to freeze the cycle at the current encounter. You can do this during the battle, or afterwards until the next encounter is hit. Note that with this code, the digits will start cycling at zero, unless you unfreeze the code before the first encounter. If you move to a new area that has fewer encounters, it will go back to zero, and remain frozen there until you press the right buttons. You can unfreeze the cycle at any time.
By way of example, using these codes results in the following list for the Mountain Pass near the Beaver Dam (minor spoilers may follow):
0 Zadum
1 Tree Wizard
2 Dragonfly x 3
3 Mad Condor
4 Mad Condor & Dragonfly x 2
5 Avolo Pestis & Dragonfly x 2 (area boss)
6 SoLaTi (probably only until captured)
The last guy there should give you an idea of one way these codes might be really handy.
Oh, and just in case someone wants it (it won't be too useful unless someone takes the trouble to compile a list of every area in the game):
Always Encounter the Same Enemy Party
1CA3E2F0 2402????
1CA3E2F4 B9D42BBD
Most likely the available quantities will always be one digit (000?), but the game allows that much space, and it should work as an alternative no encounters code if you make ???? = FFFF, so just think of the extra question marks as leaving the options open.
Edit: And one more thing, in case it's not painfully obvious, you can't use the freeze-able code at the same time as the other cycle through code.
Press L2 + Up For More Encounters
DC958113 14CD8429
1CB445FC 1456E7A5
4CB44504 1456F12E
Press L2 + Up For Even More Encounters
DC958113 14CD8429
1CB445FC 1456E7A5
4CB44504 1456F125
Press L2 + Up For Far More Encounters
DC958113 14CD8429
1CB445FC 1456E7A5
4CB44504 1456F1CD
Press L2 + Up For Ungodly Encounters
DC958113 14CD8429
1CB445FC 1456E7A5
4CB44504 1456F2DA
Press L2 + Down For Normal Encounter Rate
DC9581E3 14CD8429
1CB445FC 045AE7A3
4CB44504 1456F13B
You can choose one of the encounter increasing codes. The last one is the off code, and it works for all of them. It does not deactivate the no random encounters code.
Super Quick Level Up - All
1C3D1310 2054E7A7
HP Restored After Battle
1C32C5A4 1456E7A5
Infinite HP - In Battle
1C9BB328 0836E7A7
1C9BB32C 1456E7A5
1C9BB330 9A59E7D7
1C9BB334 0C2CE42F
1C9BB338 1459CFBA
1C3F9188 0C53E3A5
1C3F918C 9655E7C0
Infinite Rune Use And Restore- In Battle
1C9BB228 145A0727
1C9BB22C 145A0725
1C9BB230 90D3E7A1
1C9BB234 0C2D9C42
1C9BB238 B0D3E7A5
1C32B1A8 0C53E365
One Hit Kills
1C9BB528 C896E7A2
1C9BB52C 39DFE721
1C9BB530 0636E7A8
1C9BB534 9655E7C0
1C9BB538 C836E7A6
1C9BB53C 39DFE779
1C9BB540 15F6E79D
1C3F912C 1053E325
== War codes ==
Allied Units Never Take Damage
0C3F3B60 1456478D
1C3EE3A0 1456E7A5
Enemy Units - Instant Death
0C3F3B60 1456478D
1C3EE39C 1456E404
Infinite Special Skills
This works for all allied units, but only for skills you have to press square to access, like "flowing", "barrage", and "recover".
DC94E3A0 14AE6FCD
1C341480 1456E7A5
1C341760 1456E7A5
1C341628 1456E7A5
1C341958 1456E7A5
1C341B80 1456E7A5
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