I wanted to do this video back in January when i made codes for Devil May Cry 3 Special Edition, but other stuff kept me buisy.
Well, this video shows you some crazy stuff. As you can see i turned Force Edge into a second Yamato. I also turned the Red Peak of Darkness into an strange alternate version of it (it fits Vante perfectly). You might also notice a different boss music. This was done with a code which allows me to turn off the battle music. I've used the great battle tune from the Angelo Credo Battle in Devil May Cry 4 as a replacement. Since i did't unlocked Dante Must Die! in the Special Edition i had to use a code to turn every difficulty into Dante Must Die!.
It's been awhile since my last video but now i'm back. Well, to be honest I took a (short) break from gaming & stuff (GTA IV...*^^) and decided to make a little gameplay video.
This video shows you me playing with Alucard in the main game of Dawn of Sorrow. I've come up with this idea while playing Castlevania: Symphony of the Night on my Xbox 360 a few weeks ago. The official play as... codes from codejunkies are pretty weak, so decided to hack a true character modifier. This one allows you to use Julius Mode characters in the main game with correct animations (especially when using Alucard).